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Post by RETRO on Nov 16, 2016 5:10:57 GMT
[attr="class","likedo"] [attr="class","likedotitle"] [attr="class","likedotitle2"]CANON RULES [attr="class","likedoinfo"] [attr="class","likedosub"]general info Canon roles are personas created by staff that have either a purpose to the site plot, or can be influential to the site overall. These roles can be played by any member upon meeting requirements, and we only ask that you follow the guidelines set by staff in return. Members are not allowed to create canon characters without first posting down below a reserve claim. So far, canon roles include: - Any and all royalty for kingdoms
- Military powers
- Slayers
- Lost magic users
[attr="class","likedosub"]canon rules - You must be active. Staff cannot stress this enough. There will be monthly activity checks, where members must ensure that they have posted frequently in their topics to keep the position they hold.
- Canon roles must post at least one IC post a month.
- Staff holds the power to remove players from canon roles with provided justification, such as low activity.
- Players are only allowed to hold two canon positions; this includes roles, slayer magic, and lost magic.
- Characters can only have one slayer or lost magic, they can however have a canon role and a limited magic.
- Lost magics are exclusive magics that only one character may weild at a time. Below is the list of canon magics that fit this description.
- After you reserve a canon character you must pitch your general character idea to one of the staff members so they may go over it.
PHARAOH LEAP. [newclass=.likedo]background-color:#f0f0f0;padding:25px;width:550px;color:#888888;line-height:10px;[/newclass] [newclass=.likedotitle]background-color:#ffffff;border:solid 9px #444444;padding:1px;[/newclass] [newclass=.likedotitle2]background-color:#444444;color:#ffffff;font:bold 13px Calibri;line-height:35px;text-align:center;letter-spacing:2px;[/newclass] [newclass=.likedoinfo]margin-top:-10px;border:solid 1px #e5e5e5;background-color:#f9f9f9;padding:24px;font:10px verdana;text-align:justify;line-height:12px;[/newclass] [newclass=.likedosub]background-color:#444444;font:bold 13px Calibri;text-align:center;padding:10px;color:#ffffff;text-transform:uppercase;letter-spacing:1px;[/newclass]
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Post by WOLFY on Dec 8, 2016 10:17:21 GMT
MADIYAN CANONS: DEMON KING | X-RANK | TAKEN
An unruly, malicious and arrogant figure. The Demon King is revered as the most powerful organism on the planet. It's rumoured that the Demon King is the physical embodiment of the Book of Osiris itself and is the sole arbiter of the demon's existence in the first place. He single-handedly rules over the Kingdom of Madiya with an oppressive grasp that many struggle to contend with and allows his power to fluctuate on occasion to keep Drackenstinian garrisons at bay.
He's an individual shrouded in mystery and his intentions are completely unknown. For better or for worse, the Demon King has yet to make any decisive moves towards his ambitions while surrounding civilisations live in fear of when he does. DEMON QUEEN | A-RANK | TAKEN
A monarch more shrouded in mystery than her significant other. Even those directly affiliated with her know next to nothing of her origins nor how she garnered the trust of such an unruly individual like the Demon King. She does wield a certain infamy as a seductress with unrivalled beauty and a silver tongue to match. Her persuasive abilities are without equal and some argue she charmed her way into even the Demon King's heart.
That isn't to say her bark makes up for what she lacks in bite. The Demon Queen lives up to her reputation as a strong driving force within the Madiyan government. Those that have faced her in combat don't know whether to swoon or scream for their lives. THE ANKH | B-RANK | TAKEN
The Ankh or more commonly known as the Madiyan Commander of the organisation known as the Children of Ra. He is a man obsessed with the art of war. Though little is known about his personal characteristics, his presence on the battlefield is a tale told by many. One of the few humans whom retained their position after the Demon King's execution of the former Madiyan leader, it is clear to see why this man received demonic favorability. His anarchist ideologies and bloodthirsty stratagems placed him in good stead to uphold the oppression of the people of Madiya and continue to fight the war against Drackenstein without the Demonic King's strategic interjections. Though favoured within the hellish community, humans for all over disdain his very being. They view him as a traitor to humankind, a traitor to the former king, and most importantly; a traitor to his own Kingdom.
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Post by WOLFY on Dec 8, 2016 10:17:32 GMT
DRACKENSTIEN CANONS: DRACKENSTEIN KING | S-RANK | RESERVED
The cruel and manipulative king from the land of marsh. He is the one responsible for most of the destruction that occurred before the plague of demons which swept out across Earth-land. Though he is a merciless and cheeky individual, he can be quite charming when he wants to, and especially protective over his people. He has a terrible temper and will not hesitate to strike those he feels look down on him, some may even say that the king is also incredibly vulgar. Despite the majority of his actions being viewed upon as almost terrifying, he always remains confident, never willing to admit that he is ever wrong, regardless of the situation. DRACKENSTEIN PRINCESS | C-RANK | RESERVED
A rarity, but also a blessing, the princess is the complete opposite of her father. She is kind-hearted, gentle and often thinks more about others rather than about her own being. Though it is generally dangerous, she heads into the capital quite frequently to help provide food to those that need it and is more about finding a way into peace, rather than solving things by conflict. She may disapprove of her fathers actions, though, she also is as protective about him as he is about her, refusing to abandon him after the loss of her mother. A curious soul; it has evoked her into flipping through the books of magic ever since she was young. DRACKENSTEIN COMMANDER | A-RANK | RESERVED
Known throughout the entirety of Earth-land, they are a powerful and almost always emotionless individual, never expressing true desires until faced with the thrills of combat. They follow orders diligently from the king though, will often avoid work to get involved in other things aside paper. The main aspect which comes from them is their flawless outlines for plans. a brilliant tactician that has never let them down aside the fact when demons had decided to join the parade and enact the downfall of Madiya themselves. They are much more skilled in the use of swords and weapons than they are with magic, though, the knowledge of its many uses does not dwindle from their mind. It seems they are almost always ready for anything.
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Post by NOVA on Dec 8, 2016 12:01:01 GMT
NEUTRAL CANONS: PRINCE OF MADIYA | B-RANK | TAKEN The one responsible for the downfall of Madiya and the plague of demons which now torments Earth-land. He is a kind and generous individual, though, shortly after his retreat into hiding away, he appears evidently scarred, quiet and sullen. It is rare for him to go out of his way to interact with others unless he feels it is necessary. Haunted by his mistake, continually blaming himself for most circumstances, the prince would be utterly fine with throwing his life away if he could find forgiveness and a chance at saving his accursed kingdom. THE LAST ANGEL | C-RANK | RESERVED
In ancient times it seemed that angels once flourished and lived throughout Earth-land, known for their heavenly acts of bringing peace and founding kingdoms together. They would heal without hesitation, gift those with power and live together with human-kind. Though, unfortunately many wanted their powers, or were enraged that they were not good enough to be blessed, leading into eventual conflict which forced the angels to flee into hiding. At some point demons discovered their existence, massacring them without hesitation; though perhaps not all of them. . . could the last of these divinely beings be the hope to bringing peace throughout Earth-land once again? KING OF THIEVES | A-RANK | TAKEN
Residing in the expanse known as the Bad Lands, the King of Thieves is a known leader of a large band of treasure seekers. Currently there is little known about them, other than that they are experienced in the art of killing, stealing, and disappearing without a trace. It is also known that his hideout resides off the coast and has become a den for men and women like himself. Any goals, or motivations for the King of Thieves is also unknown currently.
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Post by NOVA on Dec 8, 2016 12:24:05 GMT
SLAYER CANONS:[attr="class","likedo2"] [attr="class","likedotitle"] [attr="class","likedotitle2"]DRAGON SLAYERS [attr="class","likedoinfo2"] [attr="class","likedosub"]WATER DRAGON SLAYER Have you ever wondered what it would be like to hold your breath underwater for hours at a time? Well ask the Water Dragon Slayer! Finding their element to be the smooth and cooling currents of the world, they possess as push and pull like attitude, as if they go with the flow. Their attacks have a sense of constant movement and fluidity that is comparable to the nature of a river itself, yet packing a strong wallop in terms of force. [attr="class","likedosub"]SKY DRAGON SLAYER Whereas the Fire Dragon Slayer is destructive and vicious, the Sky Dragon Slayer is instead the opposite, capable of healing and buffing opponents with the gentle touch of light magic. A majority of their spell work focuses on supportive enhancements for allies and themselves with few but powerful offensive wind spells. [attr="class","likedosub"]SHADOW DRAGON SLAYER Not inherently evil, the Shadow Dragon Slayer only commands the dark nature of shadows, having the ability to command lucid forms of darkness as well as sink into and travel within the expanse of their own shadow. When paired with an opposite light mage, their combined attacks grow even stronger, having a compatible yin yang effect. [attr="class","likedotitle"] [attr="class","likedotitle2"]GOD SLAYERS [attr="class","likedoinfo2"] [attr="class","likedosub"]LIGHTNING GOD SLAYER King of the skies, the Lightning God Slayer wields the electrifying element of reigning Lightning Gods, i.e. Zeus! Their magic is comparable to the Fire God Slayers in terms of power and destructive nature, though the Lightning God Slayer being able to move quickly by shifting their entirety into a Lightning current is unique. As well as the Fire God Slayer, Lightning God Slayer can eat small forms of light magic, however they don't receive the same nourishment as if it was lightning or electricity alone. [attr="class","likedosub"]FIRE GOD SLAYER Fire God Slayer is the classic epitome of all slayers; able not only eat the heat filled element, they are capable of mass destruction, wielding the possible explosive flames of emotion at their grasp. Having little number of weaknesses, albeit Water, the Fire God Slayer has the potential to overcome any obstacle that stands in their way. [attr="class","likedosub"]TERRA GOD SLAYER Also known as the Earth God Slayer, this slayer packs a strong punch and stubborn will. Their magic being able to transform the landscape easily they have to be careful when it comes to being in cities and towns as it is easy to grow out of control and the next thing ya know a tower is crumbling in their wake. Able to control most of the variables in the earth, they can even restore damaged land and soils so plants can grow back. [attr="class","likedotitle"] [attr="class","likedotitle2"]DEVIL SLAYERS [attr="class","likedoinfo2"] [attr="class","likedosub"]FALLEN DEMON SLAYER A unique look at Demon Slayers, Fallen Demon Slayer is a holy magic eating and wielding ephiant. Capable of eating all forms of light magic, they also deal heavy attacks based on manifested constructions of the light element. In another hand, they are able to use healing magic similar to the Sky Dragon Slayer, but not enhancements. [attr="class","likedosub"]POISON DEMON SLAYER A common element among the dark forces of demonology, the Poison Demon Slayer has a sly and subtle fighting style that is centered around the idea of soft strikes to deal damage over time for an inevitable outcome. They are masters at attacking vital points of their opponent's body, which degrades their general make up over time. [attr="class","likedosub"]HELLFIRE DEMON SLAYER Stronger in comparison to normal fire, Hellfire Demon Slayer is able to consume all Fire Magics, especially those that are mixed with Dark elements. Their magic is dangerous, and in terms of destructive, it is on par with the Terra God Slayer. Able to transform landscapes easily they are insurmountable foes in a fight, as most of their attacks are long ranged or AOE effects. [newclass=.likedo2]background:transparent;padding:25px;width:450px;color:#888888;line-height:10px;[/newclass] [newclass=.likedotitle]background-color:#ffffff;border:solid 9px #444444;padding:1px;[/newclass] [newclass=.likedotitle2]background-color:#444444;color:#ffffff;font:bold 13px Calibri;line-height:35px;text-align:center;letter-spacing:2px;[/newclass] [newclass=.likedoinfo2]margin-top:-10px;border:solid 1px #e5e5e5;background-color:#f9f9f9;padding:24px;font:10px verdana;text-align:justify;line-height:12px;[/newclass] [newclass=.likedosub]background-color:#444444;font:bold 13px Calibri;text-align:center;padding:10px;color:#ffffff;text-transform:uppercase;letter-spacing:1px;[/newclass]
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Post by NOVA on Dec 8, 2016 12:24:26 GMT
LOST MAGICS:[attr="class","likedo2"] [attr="class","likedotitle"] [attr="class","likedotitle2"]LOST MAGICS [attr="class","likedoinfo2"] [attr="class","likedosub"]ARC OF TIME This Magic revolves around the manipulation of the "time" of objects of non-living things and non-sentient living things, like a tree. The user can fast forward an object's "time" into the future, making it decay rapidly or rush to attack an opponent. This Magic can be even used to stop an object's "time" by freezing it in midair. The user can also rewind a damaged object's "time" to restore it to its original state, like turning ice back into water. Mages who use this Magic can produce "bubbles" of time that show the various potential things that the item could do and then pick one of the timelines whenever they want to. This Magic is said to be the natural enemy of Molding Magic Mages. [attr="class","likedosub"]ARC OF EMBODIMENT Arc of Embodiment is a form of Lost Magic that allows the caster to materialize, and subsequently use to their every whim, anything they can imagine. Any of their creations give them great versatility both in and out of combat. They can range anywhere from everyday objects and weapons to more complex creations, even living ones, or even simple images of whatever may be on the user's mind. These creations are also given special properties that goes accordingly to what they are. It has been stated that there are several limits and conditions to this Magic, one of which is that the Magic cannot conjure living creatures. [attr="class","likedosub"]HUMAN SUBORDINATION It allows the user to cast significant influence over humans, making it possible to make them subordinates of the user. In battle, it could be used to temporarily weaken the physical and magical abilities of humans around them. It also allows the user to kidnap and summon one or multiple humans to aid themselves in battle, which means that, it is essentially a reverse version of Celestial Spirit Magic. The summoned humans also have a few similarities with the Celestial Spirits. They both materialize and then disappear afterwards in a "dissolving" manner. They are also both sentient, and can even verbally respond to commands, meaning there is still a piece of free will left in the summoned humans. It can also act as a mean of transportation, allowing them to recall their human guild mates for later release onto the battlefield. [attr="class","likedosub"]YAKUMA 18 WAR GOD MAGIC Yakuma Eighteen War Gods Magic are eighteen different types of dangerous Magic that were handed down through the now-extinct Yakuma clan. There is not much on these magics, other than that their destructive nature surpasses even the Gods Themselves and they can only be wielded by a person with immense Magical Energy. To cast this Magic, the user moves their arms in a circular motion while reciting an incantation, after which they spread their arms wide and summoning a stone, god-like effigy with intricate designs on its body, which then erupts into a momentous explosion of light, destroying everything within the area of effect. It also appears that this Magic can be used in conjunction with Territory. [newclass=.likedo2]background:transparent;padding:25px;width:450px;color:#888888;line-height:10px;align:center;[/newclass] [newclass=.likedotitle]background-color:#ffffff;border:solid 9px #444444;padding:1px;[/newclass] [newclass=.likedotitle2]background-color:#444444;color:#ffffff;font:bold 13px Calibri;line-height:35px;text-align:center;letter-spacing:2px;[/newclass] [newclass=.likedoinfo2]margin-top:-10px;border:solid 1px #e5e5e5;background-color:#f9f9f9;padding:24px;font:10px verdana;text-align:justify;line-height:12px;[/newclass] [newclass=.likedosub]background-color:#444444;font:bold 13px Calibri;text-align:center;padding:10px;color:#ffffff;text-transform:uppercase;letter-spacing:1px;[/newclass]
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